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Misfit
12-30-2011, 08:17 AM
Man Spends $16,000 on Virtual Sword | NBC 10 Philadelphia (http://www.nbcphiladelphia.com/news/tech/Man-Spends-16000-on-Virtual-Sword-136396698.html)

Who exactly pays for virtual tools to grow a better virtual garden or to slay a virtual dragon, you ask?

Plenty of people, despite what Zynga's IPO tells you.

A man in China, for example, recently spent $16,000 for a virtual sword on a game that has not even been released yet.

"Age of Wulin," by California-based company Snail Games, has not even been released on mainland China but that isn't stopping some from spending serious cash on the game.

The game is a role-playing one that is set in ancient China and is a massively multiplayer online role-playing game, or better known as MMORPGs.

The man is not alone in his purchases. A study released earlier in the year valued the virtual economy for MMORPGs is $3 billion.


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