Here's another rant: respawning
Respawning in this game is seriously messed up.
You would think that there were encampments just outside the playable area of the Commonwealth, with a Maître d sporting his own Pip-Boy. You know the one. As soon as you wipe out a bombed-out, burnt-out area, it notifies him, where in turn he notifies the next-in-line. "Okay, people! Listen up! Party of 12 - 15, we have an opening at Saugus Ironworks, no waiting! Come ON, people, let's go!" And BOOM, just like that, you go back to Saugus Ironworks where you defeated the Forged (wiped them out), and suddenly there's around a dozen NEW Forged, just waiting for you, complete down to the power armor the dead leader of the Forged was wearing, brand new turrets, and everything; sometimes the VERY NEXT DAY.
Has quality control in these games gone the way of the Dodo bird?
I cleared out the Mirelurk Queen down in the swamp (Murkwater construction site), built a place for the settlers (seriously, who wants to move to a place like that anyway!?), and a few days later, hello, I'm the new Mirelurk Queen, come to kill all of you, because that's what we Mirelurk Queens do! Again, respawning, which ensures she always has enough to eat, apparently.